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SWTOR is going down for maintenance and deployment of patch 7.5b

SWTOR servers are going down for maintenance and deployment of patch 7.5b. The maintenance should start in a couple of minutes, and the patch notes promise a new event, as new daily area-specific Training Modules from HK-24 in Lane’s lab.

After this update, players can complete Basilisk Training Missions while mounted or transformed. Plus, the Collected Research Item for the Basilisk Prototype Venture won’t be usable if all granted currencies are capped, and bonus Missions are now properly granted after picking up Heroic Missions for Oricon, The Black Hole, and CZ-198.

Furthermore, The “Scan for Tauntaun Nests” ability will now appear when needed. The “Pet” ability remains visible if you jump between enclosures during the Creature Rehabilitation Mission. Also, the Gentle Heart Hidden Achievement will function as intended, and the Zap a Fish Mission rings will indicate their active duration.

Nar Shaddaa Nightlife Event
First up, let’s talk about the Nar Shaddaa Nightlife Event. This bad boy is coming back on July 9th! Get ready to roll the dice at the Star Cluster and Club Vertica Casinos. Feeling lucky? Time to test it out!

Nar Shaddaa Modernization
Speaking of Nar Shaddaa, modernization is in full swing. The slot machines are getting a sleek new look, not just in the event but also around the planet and in your Strongholds if you’ve got them decked out as Decorations. Time to upgrade that casino vibe!

Basilisk Prototype Venture
Next on the list is the Basilisk Prototype Venture. We’ve got new Daily Area specific Training Modules up for grabs from HK-24 in Lane’s lab. And guess what? You can now complete Basilisk Training Missions while mounted or transformed. No more hopping off your ride! Plus, bonus missions are finally sorted out, and you won’t be wasting items when your currency is capped. Heroic Missions for Oricon, The Black Hole, and CZ-198 will now grant you the right Bonus Missions.

Dantooine Spring Abundance Festival
Moving on, the Dantooine Spring Abundance Festival is getting some tweaks. Scanning for Tauntaun Nests now only pops up when you need it. And if you’re jumping around enclosures during the Creature Rehabilitation Mission, your “Pet” ability will stick around. We’ve also fixed some issues with disappearing assets and ensured the Gentle Heart Hidden Achievement works as it should.

Desperate Defiance
For those deep into the Desperate Defiance storyline, we’ve got some fixes coming your way. Jetpacks will disappear when they’re supposed to, Sa’har will react appropriately to your decisions, and stuck players will be teleported as needed. Plus, those pesky Hidden Chain and Refinery enemies will now drop loot properly.

Cinematics (Desperate Defiance)
Cinematics got some love too. Ri’kan gets neutralized in “Sundering,” allowing Sa’har to drop from combat and not mess up your cutscene. We’ve also fixed Sa’har’s facial expressions and animations in various scenes. No more idle Sa’har when you’re running toward the exit!

General Fixes
On the general side, you can now have both a flying and ground mini-pet active simultaneously. Various mission issues and missing textures have been fixed. The mini-map icons, mountains along the Hutta skyline, and shading issues on certain armors and mounts are all sorted out.

UI Tweaks
UI gets some attention too. The maps for Bastal Family Farmhouse have their proper background images, and extra player icons in the Map window legend are gone.

Cartel Market & Items
In the Cartel Market, the Fieldtech Gunner Armor Set images now show the correct belt. For items, we’ve fixed clipping issues with the Refined Mentor’s Dualsaber and Lightsaber, made sure bracers are visible on certain body types, and ensured VFX for the Serpent’s Tongue is present. Dye modules have also been added to the Golden Certificate Vendor.

Achievements
Last but not least, the “Rampage Achievement Boost” item now works within the Minboosa District on Hutta. So, go on and rampage with confidence!

SWTOR 7.5b Patch Notes

Highlights 

Nar Shaddaa Nightlife Event

  • Test your luck at the exotic Star Cluster and Club Vertica Casinos with the return of the Nar Shaddaa Nightlife event coming July 9th!

Nar Shaddaa Modernization

  • Modernization has begun on Nar Shaddaa! The first updates are to the slot machines around the planet, in the Nightlife event, and even in your Strongholds if you have them as Decorations.

Basilisk Prototype Venture 

  • New Daily Area specific Training Modules are now available to purchase from HK-24 in Lane’s lab.
  • Basilisk Training Missions can now be completed while players are mounted or transformed.
  • The Collected Research Item for the Basilisk Prototype Venture can no longer be used if all granted currencies are capped.
  • Bonus Missions will now be properly granted after players pick up Heroic Missions for Oricon, The Black Hole, and CZ-198.
  • The Bonus Mission, “Basilisk Prototype: Combat Training” will now be granted after picking the Colossal Threat Daily Mission from the terminal.
  • Combat Training Modules for Iokath can now be used as intended when the only remaining Iokath Dailies are Faction specific Missions.
  • The Mission Complete Windows for “Starting Out”, “Stabilized”, and “Memory Chip” now have icons.
  • Training Missions now properly progress when the CZ-198 Heroic Mission is complete.
  • The Mek-Sha training Mission descriptions and Mission steps will now indicate when the player can complete Heroic Missions.
  • Training Module items can no longer be used once the training Mission daily limit has been reached.
  • The icon for “Training Mission” in the Mission tracker window is no longer missing.
  • The “Training Reminder” Mission now scales properly with the player’s character level.
  • The Support and Defensive training Missions for Yavin 4 now scale properly with the player’s character level.
  • TheHeroic Training: Section X (Bonus) mission now scales properly with the player’s character level.
  • The tooltip for the “Discharge” ability now displays the correct damage value.
  • The tooltip for the “Pulse-Fire Cannon” ability now displays the correct damage value.
  • The tooltips for the original and upgraded “Regenerative Burst” ability now display the correct healing values.

Dantooine Spring Abundance Festival

  • The “Scan for Tauntaun Nests” ability will now only be visible when players need to complete that step as intended.
  • The “Pet” ability now stays visible even if players jump from one enclosure to the other during the “Creature Rehabilitation” Mission.
  • The “Pet” ability will no longer appear during the “A Real Fixer-Upper” Mission.
  • Fixed an issue where environment assets near the Mission Terminal in Blba Groves would disappear when viewed at certain camera angles.
  • The Gentle Heart Hidden Achievement now works as intended.
  • The Zap a Fish Mission rings now indicate how long they will remain active.
  • The Blba Groves and Dantooine planet area will now use the same chat channel.
  • The plate art for the Dantooine Spring Abundance Festival codex entry is no longer missing.
  • The red lighting VFX for the Westar 19 Sniper Rifles now properly aligns with the weapon texture.

Desperate Defiance

  • The jetpack used in the mission “Sundering” will now disappear when players clear the gap and approach the door to escape.
  • In the mission “Sundering”, players who may get stuck inside the Holocron Machine during the first phase of the fight will now be teleported outside of it once the second phase begins.
  • Sa’har will now respond appropriately according to the decisions players made regarding the prisoners during the mission “Sundering”.
  • The Hidden Chain and Refinery enemies in the Minboosa Shipping Facility drop loot as intended.
  • Fixed an issue where a player could end up blocked from progressing during the “Defeat the Hidden Chain Guards” step in the “Sundering” Mission.
  • Proximity, combat audio cues, and dialogue now work properly for the Hidden Chain Leader NPC in the Shipping Port.
  • Adi Vonapa’s codex entry now uses the intended icon.
  • Fixed typos in the “Enter the Factory Through the Tunnels” Mission description.
  • French Client specific: NPC audio lines heard when obtaining the Industrious Medicine mission and investigating the Shipping Port’s Warehouse no longer cut off abruptly.

Cinematics (Desperate Defiance)

  • Ri’kan now becomes neutralized during the second phase of the “Sundering” mission, allowing Sa’har to drop from combat and not interrupt the cutscene.
  • Fixed Sa’har’s facial expressions and animations in various cutscenes.
  • Sa’har no longer remains idle when the player character and Adi run toward the exit in the Mission “The Path Below”.

General

  • It is once again possible for players to have a flying mini-pet and ground mini-pet active at the same time.
  • Defeating enemy NPCs in the Minboosa District now progresses the “Minboosa District: Defeat Enemies 2” Conquest objective as intended.
  • Missions with conversations triggered by interactable objects now start for grouped players as intended.
  • Hidden and uncompleted Achievements/objectives can now be removed from the Tracker on the main HUD.
  • Fixed missing mountains along the Hutta skyline.
  • Fixed shading issues on various armors and a mount. The following items now apply lighting and shadows as intended:
    • Cybernetic Varactyl Mount
    • The Light Devotee’s Robe
    • Arctic Trooper Helmet
    • Discharged Infantry Boots
    • Patient Defender’s Armor Set
    • Exiled Padawan’s Armor Set
  • Fixed the textures of the stairs in the Blaster’s Path Cantina on Rishi.

UI

  • The  maps for the Bastal Family Farmhouse now have their intended background images.
  • The extra Player Icons have been removed from the Map window icon Legend.

Cartel Market

  • The Cartel Market and Collections images for the Fieldtech Gunner Armor Set now feature the correct belt.

Items

  • The Refined Mentor’s Dualsaber no longer clips with the character’s left hand.
  • The Refined Mentor’s Lightsaber no longer clips with characters that use female body type 2 or 4.
  • The Refined Mentor’s Bracers are now visible on characters using female body types 1 and 2.
  • The Matte Black and Metallic Black Dye Modules now drop in the Ultimate Cartel and Ultimate Cartel Platinum Packs as intended.
  • VFX for the Serpent’s Tongue is no longer missing.
  • The Double Agent and Shady Gambler dye modules have been added to the Golden Certificate Vendor.

Achievements

  • The “Rampage Achievement Boost” item now works within the Minboosa District on Hutta as intended.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. Currently stuck in WoW with high M+ keys, Tarkov, a bit of Gray Zone Warfare, Dota 2, and CS2. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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